Wikis Make Learning Wicked Fun
The notion of techies huddled in isolation in front of monitors has given way to the concept of sharing data and/or ideas across the office or across the ocean. Students, professionals, or like-minded...
View ArticleA student not engaged is a student not learning
I believe technologies that engage and motivate students by offering opportunities for self-direction, inquiry, discovery, and creativity are the best way to meet the needs of all students. One of the...
View ArticlePLNs – Personal Learning Networks
Dave Warlick has written some interesting posts about his personal learning network and he elaborates also on the technologies and tools he uses along the way. This is an exerpt from one such post:...
View ArticleTalk is cheap – FutureLab Power League
Free educational tool launched to support debate on any topic Futurelab has launched Power League, a free online resource for schools which supports pupils of all ages to explore, debate and discuss...
View Articledoof.com – integrating gaming with social networks
Gaming innovation – doof is an Interesting gaming concept, combining casual online gaming with social networking. Find out more below: doof.com – Games, Friends & Fun! doof is exactly what it says,...
View ArticlePedagogy / Andragogy – it’s not the technology
“The term pedagogy has been in use since the early 16th century to describe ‘the art and science of teaching’ (amongst other definitions) particularly focusing upon the teacher’s role in a young...
View ArticleReaching Out With Your Conference
Dave Warlick provides advice for organising social networking for conferences: “I would love to see more education technology conferences adopt this sort of out-reach. Conferences have never been an...
View ArticleHeated Debate on Game-Based Learning
Mark Oehlert, who owns and write the e-Clipping Blog, commented on a post today by Paul McNamara which has caused some heated debate “I wonder if maybe we should continue the debate about whether or...
View ArticleGrand Theft Childhood Author Weighs in on GTA IV
Back in March, we did a three-part segment on violent video games. At the time, we did a Q & A with one of the authors of the ground-breaking study, Grand Theft Childhood. Harvard Professor Cheryl...
View Article“U.S. Spies Use Custom Videogames to Learn How to Think” (WIRED)
Even the DIA are using Game-Based Learning! excerpt: “The U.S. Defense Intelligence Agency has just taken delivery of three PC-based games, developed by simulation studio Visual Purple under a $2.6...
View Article
More Pages to Explore .....